Tuesday, April 17, 2012

Art Dump Update

Been a while since I've updated this thing.. so without delay, here's some new work




An update to my Cosmonaut.  I have yet to actually give her color and finisher her up, but I still think the sculpts and low res models are worth showing










A frog study.  Modeled in Zbrush, via use of Dynamesh, presented in Marmoset Toolbag 1.05










Potential character designs for some future models.  The two characters are supposed to Nicolai Tesla and HP Lovecraft.  I'm working on a project in school based around a world where these two characters team up for adventures.



Some recent figure studies.  Been learning a lot about the construction of the body, the Riley Rhythms, and muscle groups.  It's really helping me to draw my figures more consistent.





A very recent school project, an illustration for Diablo III.  I roughed out my own composition, and have 3D models in the works to replace the painted characters.  My goal is to actually present the entire image in the round, but also present a single shot very close to the actual painted image.


Modeled in 3DS Max 2012, all hand painted in Photoshop


Fully rigged and posed




Sunday, February 12, 2012

Cosmonautie

Had some fun creating a female bust based on photo ref for this weeks project.. will be taking her to game res shortly.  All 3DS Max sub-d

Monday, January 16, 2012

TAD Winter Workshop: Week One

Well I'm currently visiting Kansas City, MO for the next 3 weeks for our mid winter workshop.  Here is a piece I finished within the first week.  The next 2 weeks are a mystery as to what we will accomplish, but things are looking in favor of awesome..  For the first project we were to design characters that would fit into a Post-Apocalyptic nuclear winter, with an 80's fashion vibe.  We came up with 16 different characters with backgrounds, physical descriptions and personality types.  I chose to create a female mechanic.. here's my process and also is the color final.  Photoshop




Thursday, December 22, 2011

Gladiator Robot Design

I recently finished up a model of a robot design for my Industrial Design class in school.  All modeled in Zbrush.  I may end up adding a few parts here and there.. some for joints I think need work, and I'd also like to add a weapon and shield... I also have to replace all of the Zspheres with actual geometry for the fingers and tubes.

Tuesday, November 15, 2011

Wednesday, November 2, 2011

Monster Mech WIP

here's a piece I've been working out for a little now.. finished correcting my drawing today and rendered in some volume.  I will eventually take him to full color, draw character orthograpics, and then take him to 3D..

Thursday, October 13, 2011

Cryostasis Pod

Hey all.  I recently finished this bad boy up.. Got permission to show.  Textured ship rendered in Marmoset.