Monday, January 16, 2012

TAD Winter Workshop: Week One

Well I'm currently visiting Kansas City, MO for the next 3 weeks for our mid winter workshop.  Here is a piece I finished within the first week.  The next 2 weeks are a mystery as to what we will accomplish, but things are looking in favor of awesome..  For the first project we were to design characters that would fit into a Post-Apocalyptic nuclear winter, with an 80's fashion vibe.  We came up with 16 different characters with backgrounds, physical descriptions and personality types.  I chose to create a female mechanic.. here's my process and also is the color final.  Photoshop




Thursday, December 22, 2011

Gladiator Robot Design

I recently finished up a model of a robot design for my Industrial Design class in school.  All modeled in Zbrush.  I may end up adding a few parts here and there.. some for joints I think need work, and I'd also like to add a weapon and shield... I also have to replace all of the Zspheres with actual geometry for the fingers and tubes.

Tuesday, November 15, 2011

Wednesday, November 2, 2011

Monster Mech WIP

here's a piece I've been working out for a little now.. finished correcting my drawing today and rendered in some volume.  I will eventually take him to full color, draw character orthograpics, and then take him to 3D..

Thursday, October 13, 2011

Cryostasis Pod

Hey all.  I recently finished this bad boy up.. Got permission to show.  Textured ship rendered in Marmoset.

Tuesday, September 27, 2011

Shishi Lion Guardian

I finished up my Lion Guardian prop tonight.  Real-time render in 3DS Max w/ Xoliul 2.0 shader



Wednesday, September 21, 2011

New Work in Progress

Here are some rendered shots of my Shishi Lion Guardian sculpt.  A work in progress, but the game res asset will be done soon.





I started the Zbrush sculpt to my weapon concept I painted a week or so ago.  I need to tweak some things yet, but I will have it game res by next week.